

Digital World (II): Digi-Life — Adapting Conway's Game of Life to the Ecology of File Island
In the previous post, I explained why the original architecture of virtual pets floating over X11 windows hit a conceptual wall: the world needed to be a living organism. Not a static backdrop across which sprites wander, but an emergent system that breathes, grows, corrupts, and competes for computational resources. To solve this challenge, I turned to o..
Read more![Keramon [Child / Virus] Keramon](/blog/img/digimon-pets/keramon.gif)