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digimonconwaygame-of-lifeprocedural-generationcellular-automatasimulationpythonpixel-artisla-file

Digital World (II): Digi-Life — Adapting Conway's Game of Life to the Ecology of File Island

In the previous post, I explained why the original architecture of virtual pets floating over X11 windows hit a conceptual wall: the world needed to be a living organism. Not a static backdrop across which sprites wander, but an emergent system that breathes, grows, corrupts, and competes for computational resources. To solve this challenge, I turned to o..

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